Modern technologies of education are always developing in order to make it easier for students to learn, and it is easier for teachers to give knowledge. Each of these technologies helps to better understand the material and systematize it. The most important trends in educational technologies are:
Adaptive education
Adaptive education is a type of learning that uses technological equipment, such as interactive whiteboards and presentations in different programs. With this equipment, students feel part of the learning process. This helps teachers to better give information and entice students into the learning process.
Gamification
This training technology uses mechanics and elements similar to computer games, but to achieve non-player goals. This increases student engagement, because learning will be associated with the game. From experience points and leveling up for a good grade, to a difficult math quest, at the end of which the boss will be waiting for you – the final test. Using gamification, teachers become closer to the students, because in fact they share common interests. Only students are also trained at the time of the “game”, which is a huge plus in comparison with the simple memorization of texts.
Artificial Intelligence
Artificial intelligence as a technology of learning has just begun its development. The teachers are slowly mastering such technologies, and the imperfection of the systems makes itself felt. But the effectiveness of this method of teaching can not be denied. Students in classes where they use artificial intelligence assistants like Siri and Alexa show good results. For students, virtual assistants are very close – it helps them to listen to music or leave notes on the calendar. Therefore, for them the same Siri in the office of mathematics is an element of both entertainment and learning.
STEAM – training
Due to the development of technology, where both technical and creative mindset is required, there is a need for STEAM – training. The technology of education, which interweaves in itself and the exact sciences, and creative disciplines.
AR and VR technologies
VR technology is growing rapidly. Not surprisingly, educational institutions are now resorting to virtual reality. Now for learning students use virtual reality glasses, headphones and controllers. These devices help students better understand the material and learn faster, because there is also an element of entertainment. But if earlier students used VR and similar technologies in practice, now they take part in the development of this industry.
Vocational training and coaching
This technology of education proposes to abandon the usual system of tight control of results. On the contrary, the focus will be on individual approach and differentiated learning. So students will be able to permanently abandon resources like Pro-Papers for coursework. So each student will be able to develop precisely those skills that are important and interesting to him. Coaching is an education technology similar to mentoring. Professionals from a particular industry come to schools and help teachers introduce innovations. With the help of such educational technology as Coaching, it is possible to improve the quality of education not only for students, but also for teachers.
Student profiles
According to ISTE standards, students and teachers must develop personal profiles for themselves. Following the patterns, students have the opportunity to manage the educational process, and adjust it to suit their individual needs. Very useful technology of education, which helps in the early stages to determine future activities and profession. So students who are more actively developing creative skills in themselves will be able to get the necessary experience for work, for example, as a Designer. Teachers will be able to track student preferences and try to make learning optimal for everyone.
Online training
Online learning is extremely effective and very active. But how technology of learning has some problems in itself. After all, not all students can allow themselves constant and stable access to the Internet for timely and high-quality training. But be that as it may, deny the effectiveness of online learning. After all, universities are trying to defend every good student and remove a weak student, and online universities gather thousands of obviously interested students under their wing. Online schools provide the same amount of information in a shorter time and for much less money. And the presence of such a technology in high school immediately brings it to the list of prestigious. There is one thing – online training cannot completely replace live communication and group work. Socialization is very important, because it is one of the obvious advantages of schools and educational institutions. Therefore, you should not rely entirely on online learning. After all, the best option is blended learning.
Digital space
An important learning technique is digital space and comfortable finding in it. If the student is a good user of a personal computer, owns many programs and can easily surf the Internet – this is excellent. But the ability to use this knowledge for yourself, to optimize your life and the lives of others – this must be learned. That is why this teaching technique will always be relevant, because using technology and digital space is one thing, and using it correctly is quite another. And the goal of teachers is to teach students to distinguish between these concepts and show how to properly exist in the digital space.
Work on the result
The idea of this technique of education is to inculcate in students the habit of studying for themselves. So that they do their homework and take exams with a clear understanding of why they pass this particular subject and how it will help them in their future career. This applies not only to students, but also to their teachers. After all, a competent teacher himself must understand how his classes will affect a particular student and what abilities he will develop in him. Without work on the result and understanding, for which the student learns – the quality of learning falls, and the student loses the motivation to learn further.
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